-- shared/config/shop_points.lua Config = Config or {} Config.ShopPoints = Config.ShopPoints or {} -- One “purchase point” per gang (for now) -- Later we can change each entry to a list to support 5 points per shop type. Config.ShopPoints.ByGang = { [1] = vector3(2458.198, 4975.994, 47.0), [2] = vector3(152.162, -3189.079, 5.87), [3] = vector3(451.216, -980.050, 30.69), -- police (reserved for later) [4] = vector3(68.050, 3658.427, 38.720), [5] = vector3(97.580, -1292.838, 29.27), } -- Optional labels (purely cosmetic) Config.ShopPoints.LabelByGang = { [1] = "O'Neil Shop", [2] = "Malita Shop", [3] = "Police Shop (Later)", [4] = "Lost Shop", [5] = "Gang 5 Shop", }