-- shared/config/police.lua -- Player Police Tracking (separate from escalation) Config = Config or {} Config.PlayerPolice = Config.PlayerPolice or {} Config.PlayerPolice.POLICE_GANG_ID = 3 Config.PlayerPolice.CIRCLE_RADIUS_1STAR = 220.0 Config.PlayerPolice.CIRCLE_RADIUS_2STAR = 160.0 Config.PlayerPolice.UPDATE_MS_1STAR = 5000 Config.PlayerPolice.UPDATE_MS_2STAR = 2000 Config.PlayerPolice.UPDATE_MS_3STAR = 2000 Config.PlayerPolice.UPDATE_MS_45STAR_REALTIME = 500 Config.PlayerPolice.PING_BLIP_SPRITE = 161 Config.PlayerPolice.PING_BLIP_SCALE = 1.0 Config.PlayerPolice.PING_BLIP_LIFETIME_MS = 1500 Config.PlayerPolice.REALTIME_BLIP_SPRITE = 1 Config.PlayerPolice.REALTIME_BLIP_SCALE = 0.9 Config.PlayerPolice.CHAT_PREFIX = "^4[POLICE]^7 " Config.PlayerPolice.ONLY_ANNOUNCE_ON_STAR_INCREASE = true